<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-474496024529715278</id><updated>2012-03-02T09:00:57.190-03:00</updated><category term='Desenho'/><category term='VETOR'/><category term='3D'/><category term='Texturização'/><category term='web'/><category term='Colorização digital'/><category term='Modelagem'/><category term='design'/><category term='Wallpaper'/><category term='retrato'/><category term='ZBrush'/><category term='fotomanipulação'/><category term='Photoshop'/><title type='text'>Pixels e Poligonos</title><subtitle type='html'>Arte digital</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>40</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-6405074522349820368</id><published>2012-01-23T11:12:00.001-02:00</published><updated>2012-01-23T11:12:33.815-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fotomanipulação'/><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='web'/><title type='text'>Web - Banners LS2</title><summary type='text'>

BANNERS PARA WEB DA MARCA LS2





Arte com foco no contraste entre o preto e o branco do próprio capacete.




Arte com tema aracnídeo.




Conceito de ambientação chinesa para ornar com o gráfico de dragão do capacete.




Contraste dos dois capacetes reforçados pelo background esfumaçado.


</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/6405074522349820368/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2012/01/web-banners-ls2.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/6405074522349820368'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/6405074522349820368'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2012/01/web-banners-ls2.html' title='Web - Banners LS2'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-xjJN2JgjcLI/Tx1avzkVTsI/AAAAAAAAAVI/Qn0S5e3vdMU/s72-c/banner+black+and+white.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-5678047254448730436</id><published>2011-12-09T08:51:00.001-02:00</published><updated>2011-12-12T08:13:16.575-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><category scheme='http://www.blogger.com/atom/ns#' term='Colorização digital'/><title type='text'>Cherry B</title><summary type='text'>

PINTURA DIGITAL






Arte realizada inicialmente à mão e posteriormente escaneada para pintura digital no Photoshop, com mescla de vetores e fotomontagem para utilização das tatuagens e arte do fundo. Tempo médio de criação de 7 horas.




Estudo de criação de personagem em Photoshop.







Desenho de linhas em nanquim sobre grafite 



Desenho chapado com escolha das cores





Aplicação dos</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/5678047254448730436/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/12/cherry-b.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/5678047254448730436'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/5678047254448730436'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/12/cherry-b.html' title='Cherry B'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-r6ry-3jeWVw/TuHozGAf30I/AAAAAAAAAUg/36MSpuNJvPo/s72-c/Cherry+B+finalizada.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-3746496770975754117</id><published>2011-11-24T08:36:00.001-02:00</published><updated>2011-11-28T11:52:04.109-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fotomanipulação'/><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='web'/><title type='text'>Web - banners NoRisk</title><summary type='text'>

BANNERS PROMOCIONAIS PARA O SITE NORISK CAPACETES





Banner para capacete feminino com conceito urbano que acompanha a marca NoRisk.Mescla de vetores e fotos.




Arte com foco em urbanismo e grafitti 




Neste caso o conceito era apresentar o capacete dando destaque para suas linhas e suas cores que combinam de forma contrastada com a cidade noturna.




Conceito "Rock and Roll" para </summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/3746496770975754117/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/11/web-banners-norisk.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/3746496770975754117'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/3746496770975754117'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/11/web-banners-norisk.html' title='Web - banners NoRisk'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-Ebvl6r9m3A8/Ts4ebkfCViI/AAAAAAAAAUA/MAW5reJBE6U/s72-c/femme.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-196683620181691211</id><published>2011-11-18T08:42:00.001-02:00</published><updated>2011-11-18T08:50:03.555-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><category scheme='http://www.blogger.com/atom/ns#' term='Colorização digital'/><category scheme='http://www.blogger.com/atom/ns#' term='retrato'/><title type='text'>Lyda</title><summary type='text'>

NOVO ESTUDO DE PINTURA DIGITAL









Para criar este retrato digital as linhas de base foram
desenhadas a mão e escaneadas para posteriormente serem “limpadas” no
Photoshop. Na fase de pintura primeiramente foi construída a volumetria geral
da arte em preto e branco para que não se perdesse a noção de volume enquanto
se misturam as cores.Após a aplicação dos volumes foi se acrescentando as </summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/196683620181691211/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/11/lyda.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/196683620181691211'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/196683620181691211'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/11/lyda.html' title='Lyda'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-Sa2OXyUdHcg/TsY2hqoMwHI/AAAAAAAAAT0/M-whIRtWdc8/s72-c/Lyda---pintura-digital.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-1555633553863920247</id><published>2011-11-07T08:17:00.002-02:00</published><updated>2011-12-12T08:04:15.085-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><category scheme='http://www.blogger.com/atom/ns#' term='Colorização digital'/><category scheme='http://www.blogger.com/atom/ns#' term='retrato'/><title type='text'>Estudo de pintura digital</title><summary type='text'>

ESTUDO RÁPIDO DE PINTURA DIGITAL





Estudo de pintura realizado em mais ou menos duas horas no photoshop CS3.
</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/1555633553863920247/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/11/estudo-de-pintura-digital.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/1555633553863920247'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/1555633553863920247'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/11/estudo-de-pintura-digital.html' title='Estudo de pintura digital'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-QnwH0-EHxJo/TrevmnKR_xI/AAAAAAAAATo/Pi8WJqp9yoc/s72-c/fare+copy.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-4475892565420536258</id><published>2011-11-03T21:47:00.000-02:00</published><updated>2012-01-23T11:14:30.499-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='ZBrush'/><category scheme='http://www.blogger.com/atom/ns#' term='Modelagem'/><title type='text'>ZBrush - Turntables</title><summary type='text'>


ALGUNS TURNTABLES - VISUALIZAÇÃO EM 360° - DE ALGUNS PERSONAGENS


Através do recurso TURNTABLE do ZBrush pude rotacionar em 360 graus e converter para video a visualização dos estudos de cabeças para um maior entendimento de quem observa as peças geradas em 3D.













Pateta em 3D no ZBrush















Máscara do Chris da banda Slipknot em 3D















Cabeça de pirata em 3D 


</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/4475892565420536258/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/11/zbrush-turntables.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/4475892565420536258'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/4475892565420536258'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/11/zbrush-turntables.html' title='ZBrush - Turntables'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-9177884247705525402</id><published>2011-10-26T00:02:00.000-02:00</published><updated>2011-10-26T00:03:09.213-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><category scheme='http://www.blogger.com/atom/ns#' term='Colorização digital'/><title type='text'>Mai Shiranui em dose dupla</title><summary type='text'>
DUAS PINTURAS DIGITAIS DA PERSONAGEM DE GAMES MAI SHIRANUI





Mai Shiranui no estilo clássico 




No estilo mais moderno 

</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/9177884247705525402/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/10/duas-pinturas-digitais-da-personagem-de.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/9177884247705525402'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/9177884247705525402'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/10/duas-pinturas-digitais-da-personagem-de.html' title='Mai Shiranui em dose dupla'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-owSpeXGssiE/TqdnH0FQSpI/AAAAAAAAASo/V3gnqffjS48/s72-c/may+classic+copy+final.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-4275563612538277203</id><published>2011-10-11T13:07:00.000-03:00</published><updated>2011-12-12T08:06:35.405-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fotomanipulação'/><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><title type='text'>Trabalhos em midias off e on para motociclismo</title><summary type='text'>

ESTES SÃO ALGUNS TRABALHOS PARA O MERCADO DE MOTOS



Anúncio de página dupla para as marcas LS2, Norisk, AGV e Dainese.




Versão PB 





Versão mista 




Versão oficial







Banner promocional de lançamento para o site da LS2





Ilustração para estampa de camiseta. Arte feita no Illustrator em conjunto com Photoshop com linguagem para estampa jovem.






</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/4275563612538277203/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/10/trabalhos-para-impressao.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/4275563612538277203'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/4275563612538277203'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/10/trabalhos-para-impressao.html' title='Trabalhos em midias off e on para motociclismo'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-UZsuBX-ZKXM/TpRn0MBfTaI/AAAAAAAAASE/Rrk_rcs8J9M/s72-c/003.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-9194044416152871987</id><published>2011-09-28T21:25:00.001-03:00</published><updated>2011-12-12T08:07:24.260-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='ZBrush'/><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Texturização'/><category scheme='http://www.blogger.com/atom/ns#' term='Wallpaper'/><category scheme='http://www.blogger.com/atom/ns#' term='Modelagem'/><category scheme='http://www.blogger.com/atom/ns#' term='Colorização digital'/><title type='text'>Bane - modelo final</title><summary type='text'>

FINALIZAÇÃO DO PERSONAGEM BANE





Bane wallpaper - Fotocomposição no Photoshop.







Visualização em 360º do personagem com o recurso turntable do ZBrush.



</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/9194044416152871987/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/09/bane-modelo-final.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/9194044416152871987'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/9194044416152871987'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/09/bane-modelo-final.html' title='Bane - modelo final'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-FZRGbI7KeB0/ToO6uiRAocI/AAAAAAAAAR4/hB_ODlmbM3g/s72-c/Bane.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-2673561300580282484</id><published>2011-09-27T21:06:00.002-03:00</published><updated>2011-12-12T08:07:56.125-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='ZBrush'/><category scheme='http://www.blogger.com/atom/ns#' term='Texturização'/><category scheme='http://www.blogger.com/atom/ns#' term='Modelagem'/><category scheme='http://www.blogger.com/atom/ns#' term='Colorização digital'/><title type='text'>WIP - Bane na pose final e em várias vistas</title><summary type='text'>

POSE FINAL DO PERSONAGEM BANE





Vistas do personagem em 3D


</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/2673561300580282484/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/09/wip-bane-na-pose-final-e-em-varias.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/2673561300580282484'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/2673561300580282484'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/09/wip-bane-na-pose-final-e-em-varias.html' title='WIP - Bane na pose final e em várias vistas'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-s5T1Xn3XVjc/ToJk7dl7dqI/AAAAAAAAAR0/EmTSTeSho14/s72-c/bane+vistas+-+zbrush.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-3284040328401178776</id><published>2011-09-15T08:56:00.002-03:00</published><updated>2011-09-15T08:56:54.015-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='ZBrush'/><category scheme='http://www.blogger.com/atom/ns#' term='Texturização'/><category scheme='http://www.blogger.com/atom/ns#' term='Colorização digital'/><title type='text'>WIP - Texturização final Bane</title><summary type='text'>
TEXTURIZAÇÃO FINAL DO PERSONAGEM BANE EM ZBRUSH



Esta é a fase final de texturização do personagem com aplicação de matcaps do ZBrush, texturas, alphas e polypaint.





Visão geral do personagem 





Detalhe da anatomia e textura da pele.Para criação da pele utilizei varias camadas do Zbrush, todas com aplicação de polypaint, seguido de alhpas para os poros, pincel fino para as veias e um </summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/3284040328401178776/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/09/wip-texturizacao-final-bane.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/3284040328401178776'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/3284040328401178776'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/09/wip-texturizacao-final-bane.html' title='WIP - Texturização final Bane'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-OM-r2nYQ6f8/TnHdz2i65EI/AAAAAAAAARw/b10LxMOcsro/s72-c/zbrush+-+bane+texturizado+final+corpo+inteiro.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-7198461942753418910</id><published>2011-09-11T20:10:00.000-03:00</published><updated>2011-09-11T20:10:33.088-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='ZBrush'/><category scheme='http://www.blogger.com/atom/ns#' term='Texturização'/><category scheme='http://www.blogger.com/atom/ns#' term='Colorização digital'/><title type='text'>WIP - Polypaint Bane</title><summary type='text'>
POLYPAINT DO PERSONAGEM BANE 





Vista frontal 





Vista lateral





vista posterior



Essa é somente a base de texturização do personagem em polypaint (pintura direta no modelo 3D) sem levar em consideração o tipo de material das partes e sem nenhum elemento fotografico para dar mais realismo.




</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/7198461942753418910/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/09/wip-polypaint-bane.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/7198461942753418910'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/7198461942753418910'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/09/wip-polypaint-bane.html' title='WIP - Polypaint Bane'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-l01T1CEvJOI/Tm0-EJVCpTI/AAAAAAAAARU/OSQL1leD8Wo/s72-c/zbrush+-+polypaint+bane+frente.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-7043283541969236790</id><published>2011-09-10T16:29:00.001-03:00</published><updated>2011-09-11T20:01:26.015-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='ZBrush'/><category scheme='http://www.blogger.com/atom/ns#' term='Modelagem'/><title type='text'>WIP - modelagem final Bane</title><summary type='text'>
MODELAGEM FINAL DO PERSONAGEM BANE EM ZBRUSH E 3D MAX





Vista geral de frente. 







Detalhe da lateral com destaque para as luvas e reservatório do braço.



Vista de costas.





Detalhe das botas.





Teste de volumes com shader de metal.



A anatomia do modelo foi feita com base no 3D max e detalhada no ZBrush, as luvas, mascara, calça e camisa foram feitas a partir da própria </summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/7043283541969236790/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/09/blog-post.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/7043283541969236790'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/7043283541969236790'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/09/blog-post.html' title='WIP - modelagem final Bane'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-XNd9dqk_K8E/Tmu5pGXntvI/AAAAAAAAAQ8/wCklgQHev3w/s72-c/modelagem+zbrush+-+bane+frontal.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-2238006472064685017</id><published>2011-08-31T22:23:00.000-03:00</published><updated>2011-08-31T22:23:29.124-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='ZBrush'/><category scheme='http://www.blogger.com/atom/ns#' term='Modelagem'/><title type='text'>WIP - Bane</title><summary type='text'>
Primeiro preview do personagem Bane feito em ZBrush e com alguns elementos feitos em Max.







Estou procurando não exagerar tanto quanto nos quadrinhos.
</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/2238006472064685017/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/08/wip-bane.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/2238006472064685017'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/2238006472064685017'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/08/wip-bane.html' title='WIP - Bane'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-34SoFDlbJ8s/Tl7eGGWNnwI/AAAAAAAAAQw/ZeA_-zUASDY/s72-c/wip+bane.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-5702493815651927511</id><published>2011-08-17T11:04:00.000-03:00</published><updated>2011-12-12T08:10:07.016-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><title type='text'>Design - Estampa de camiseta LS2</title><summary type='text'>

ARTE PARA CAMISETA 




Essa é uma ilustração que fiz para ser impressa em camisetas da empresa de capacetes LS2 Brasil.A linguagem geral foi baseada no conceito de corrida e velocidade unidos ao posicionamento da empresa como uma marca global.






Arte final para estampa de camiseta com tema motociclismo.







</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/5702493815651927511/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/08/design-estampa-de-camiseta-ls2.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/5702493815651927511'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/5702493815651927511'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/08/design-estampa-de-camiseta-ls2.html' title='Design - Estampa de camiseta LS2'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-YbhmOJ67QmI/TkvKMX2xU7I/AAAAAAAAAQk/PtER8mgpgrg/s72-c/estampa+final.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-881096488619992693</id><published>2011-08-05T15:57:00.000-03:00</published><updated>2011-12-12T08:12:25.244-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='ZBrush'/><category scheme='http://www.blogger.com/atom/ns#' term='Modelagem'/><title type='text'>Impressão 3D</title><summary type='text'>

PRIMEIRA IMPRESSÃO EM 3D

Este é meu primeiro modelo modelado e impresso em tecnologia de impressão 3D, modelado em Zbrush somente tive que decima-lo (processo matemático de redução de poligonos) pois o modelo apresentava 3,5 milhões de poligonos e dessa forma ficaria muito pesado para a prototipagem, o resultado foi um modelo de 500.000 polis,depois usei o plugin Print Exporter para converter </summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/881096488619992693/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/08/impressao-3d.html#comment-form' title='5 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/881096488619992693'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/881096488619992693'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/08/impressao-3d.html' title='Impressão 3D'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-f4iZ3w8ckbg/Tjw7O5iAuII/AAAAAAAAAQQ/92ySNtQPl-8/s72-c/3D_impresso.jpg' height='72' width='72'/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-2526503548235230558</id><published>2011-06-30T23:44:00.000-03:00</published><updated>2011-12-12T08:13:48.352-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='ZBrush'/><title type='text'>ZBrush - estudo de anatomia masculina</title><summary type='text'>

ANATOMIA MASCULINA




De volta aos estudos no ZBrush depois de algum tempo sem mexer nele.



Vistas do estudo de anatomia 3D



</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/2526503548235230558/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/06/zbrush-estudo-de-anatomia-masculina.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/2526503548235230558'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/2526503548235230558'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/06/zbrush-estudo-de-anatomia-masculina.html' title='ZBrush - estudo de anatomia masculina'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-PXwq4eGbncQ/Tg00bPIEuDI/AAAAAAAAAP0/iHUUoxekWXo/s72-c/estudo+zbrush.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-4678728613281118920</id><published>2011-06-10T08:49:00.000-03:00</published><updated>2011-12-12T08:15:03.459-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fotomanipulação'/><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='web'/><title type='text'>Web - banners para o site da empresa LS2</title><summary type='text'>

TRÊS BANNERS CRIADOS EM PHOTOSHOP PARA SITE

















Procurei criar um conceito de velocidade e modernização focando principalmente em algo artístico pois de slides cheios de fotos a web está cheia. Fotomanipulações com formas curvilíneas e sobreposições de camadas.




</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/4678728613281118920/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/06/web-banners-para-o-site-da-empresa-ls2.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/4678728613281118920'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/4678728613281118920'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/06/web-banners-para-o-site-da-empresa-ls2.html' title='Web - banners para o site da empresa LS2'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-57lV9AQDilk/TfID4dDyacI/AAAAAAAAAPY/nQ8D76viJbk/s72-c/banner_ls2a.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-5014081603241076562</id><published>2011-05-29T17:34:00.001-03:00</published><updated>2011-05-30T12:48:25.799-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><category scheme='http://www.blogger.com/atom/ns#' term='Colorização digital'/><title type='text'>Whip</title><summary type='text'>PINTURA DIGITAL
Pintura feita em torno de 4 horas em photoshop.Procurei criar uma cena dinâmica com a posição dela de forma pouco comum e o formato do chicote sinuoso para quebrar a monotonia de uma cena estática.Criei uma composição que combinasse com o uniforme dela mas de uma forma pouco sóbria deixando as cores bem saturadas para não deixar a arte "séria" demais.</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/5014081603241076562/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/05/whip.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/5014081603241076562'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/5014081603241076562'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/05/whip.html' title='Whip'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-dYAzGOFpa18/TeKs8JjEAnI/AAAAAAAAAPU/-rqM5rA89xU/s72-c/whip.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-3322169425130698404</id><published>2011-05-29T15:00:00.002-03:00</published><updated>2011-05-29T17:23:29.436-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><category scheme='http://www.blogger.com/atom/ns#' term='Colorização digital'/><title type='text'>Billy - processo de colorização</title><summary type='text'>UM RESUMO DOS PASSOS USADOS NAS COLORIZAÇÕES QUE FAÇO
traços a mão com nanquim
preto e branco chapado 
sombra difusa
sombra mais definida
luzes e meio tom
inicio da colorização
adição de fundo e mais contrastes
escurecimento das sombras para mais definição
adição da luz refletida vermelha e do cadarço
últimos retoques e filtros de cor
gradiente de fundo com adição de filtros de controle da imagem</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/3322169425130698404/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/05/billy-processo-de-colorizacao.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/3322169425130698404'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/3322169425130698404'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/05/billy-processo-de-colorizacao.html' title='Billy - processo de colorização'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-oXQQiYimuKA/TeKDoXw0vxI/AAAAAAAAAOo/JuDW-qFoxOs/s72-c/billy.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-2246913946826479824</id><published>2011-05-25T10:32:00.003-03:00</published><updated>2011-05-25T10:48:38.125-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='web'/><title type='text'>Web Design.</title><summary type='text'>TRÊS MODELOS DE SITES DE ALGUNS CLIENTES
Lilian Arts – site de artesanato em geral

Osasvidros – site de vidraçaria

Vó Tereza – site de salão de eventos

</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/2246913946826479824/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/05/web-design.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/2246913946826479824'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/2246913946826479824'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/05/web-design.html' title='Web Design.'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-xVgrv1s0bsU/Td0BG3HTD-I/AAAAAAAAAM8/uXhDTazhnzk/s72-c/lilianarts.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-1269699642773022154</id><published>2011-05-24T23:51:00.002-03:00</published><updated>2011-05-25T00:01:24.409-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='web'/><title type='text'>Web Design</title><summary type='text'>MODELO DE WEBSITE

Site modelo de empresa da eventos atuante em todo o território nacional Jabah Dynamic Service. Como tema principal foi escolhido um clima de festa, modernidade e noturno o que acabou resultando em um layout limpo e predominância do preto para dar um ar sofisticado com as pessoas em baixo para dar uma diferenciada e descontraida no tema em geral.

Modelo para loja de carros com </summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/1269699642773022154/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/05/web-jabah-dunamic-service.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/1269699642773022154'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/1269699642773022154'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/05/web-jabah-dunamic-service.html' title='Web Design'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-V6lvGX4f68o/TdxtidxHcDI/AAAAAAAAAM0/lxliuDjz7TE/s72-c/jabah.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-1198497379279444869</id><published>2011-04-23T21:12:00.002-03:00</published><updated>2011-05-20T08:48:41.917-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><category scheme='http://www.blogger.com/atom/ns#' term='Colorização digital'/><title type='text'>Juan and Rita - pintura digital</title><summary type='text'>MAIS UM ESTUDO DE PINTURA DIGITAL



Como processo de execução procurei fazer primeiro os contrastes em preto e branco para então partir para as cores, focando em cada processo de cada vez: desenho, formas, contrastes e por último cores.É a primeira ilustração onde coloco um casal então procurei fazer com que combinassem e passassem alguma ambientação no caso algo meio de época com roupas e </summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/1198497379279444869/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/04/juan-and-rita-pintura-digital.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/1198497379279444869'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/1198497379279444869'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/04/juan-and-rita-pintura-digital.html' title='Juan and Rita - pintura digital'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-hLqoH9TmTVI/TbNp3-ZLMVI/AAAAAAAAAMw/taR64qRo4UI/s72-c/juan+and+rita.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-9149911836812163474</id><published>2011-04-15T18:51:00.001-03:00</published><updated>2011-05-20T08:46:55.117-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><category scheme='http://www.blogger.com/atom/ns#' term='Colorização digital'/><title type='text'>Spawn</title><summary type='text'>PINTURA DIGITAL EM PS NO FORMATO WALLPAPER 

Feito de uma forma mais rápida do que a maioria das minhas artes digitais, acho que estou pegando o jeito rs. Referências para se criar a arte de um personagem popular de quadrinhos é o que não falta nos mais variados estilos o que me faz querer criar algo aplicando o meu também, não segui a linha comum de quadrinhos já que essa não é a minha área e </summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/9149911836812163474/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/04/spawn.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/9149911836812163474'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/9149911836812163474'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/04/spawn.html' title='Spawn'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-YKrhoof9zIg/Tai9OGEmSXI/AAAAAAAAAME/oaA-bhrVSss/s72-c/spawn.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-8177833543275291207</id><published>2011-04-14T17:04:00.004-03:00</published><updated>2011-05-25T09:30:20.808-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='ZBrush'/><category scheme='http://www.blogger.com/atom/ns#' term='Texturização'/><category scheme='http://www.blogger.com/atom/ns#' term='Wallpaper'/><category scheme='http://www.blogger.com/atom/ns#' term='Modelagem'/><title type='text'>Motaro - modelo final</title><summary type='text'>EIS O MODELO FINAL DO PERSONAGEM MOTARO EM SUA POSE CLÁSSICA COM A BASE ESTILIZADA EM FORMATO WALLPAPER. 
Modelo no formato 1920x1080 
Base do personagem e base de apoio feitos no Cinema 4D, modelo, texturização e render no ZBrush e para finalização da imagem e composição final Photoshop.

Turntable do personagem
Para a criação do personagem desde a base low no cinema 4D até a composição final no</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/8177833543275291207/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/04/motaro-modelo-final.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/8177833543275291207'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/8177833543275291207'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/04/motaro-modelo-final.html' title='Motaro - modelo final'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-ROYf7T3k--M/TadSCJWutOI/AAAAAAAAAMA/Dtbl17NbARk/s72-c/motaro+composi%25C3%25A7%25C3%25A3o+final+01.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-3671395372562056326</id><published>2011-04-11T17:15:00.003-03:00</published><updated>2011-05-25T09:25:54.272-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='Modelagem'/><title type='text'>WIP - Motaro MK - Base para personagem</title><summary type='text'>BASE FEITA NO CINEMA 4D PARA FINALIZAÇÃO DO PROJETO MOTARO 
Preview simples de como será a base que o personagem ficará sem material.
A base poderia ser feita no ZBrush porém para geometrias desse tipo prefiro usar softwares tradicionais por possuir mais experiência e por poder fazer uma integração com os shapes do Illustrator que nesse caso foi de grande ajuda na extrusão da logo.

</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/3671395372562056326/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/04/wip-motaro-mk-base-para-personagem.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/3671395372562056326'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/3671395372562056326'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/04/wip-motaro-mk-base-para-personagem.html' title='WIP - Motaro MK - Base para personagem'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-rcmj-7lHS3U/TaNhF-3_4qI/AAAAAAAAAL8/UFoczxLpWs8/s72-c/arena+mk+preview.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-1564224907554763345</id><published>2011-04-11T15:57:00.001-03:00</published><updated>2011-12-12T08:15:28.312-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><category scheme='http://www.blogger.com/atom/ns#' term='Colorização digital'/><title type='text'>Yuri Sakazaki</title><summary type='text'>

DESENHO E COLORIZAÇÃO DIGITAL EM PHOTOSHOP






Yuri





Homenagem a personagem Yuri Sakazaki originada no jogo Art of Fighting e que agora integra o jogo The King of Fighters. Tentei captar a personalidade de moleca brincalhona tão visível no jogo dando um ar descontraído e simples para a arte.




</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/1564224907554763345/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/04/yuri-sakazaki.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/1564224907554763345'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/1564224907554763345'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/04/yuri-sakazaki.html' title='Yuri Sakazaki'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-KH2UJ-goSSg/TaNO3DJhovI/AAAAAAAAAL4/vG5VtDaaNWs/s72-c/YURI+SAKAZAKI.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-3764931763403668894</id><published>2011-04-05T22:49:00.000-03:00</published><updated>2011-04-05T22:49:14.225-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='ZBrush'/><title type='text'>WIP - Motaro MK - Texturização 2</title><summary type='text'>CONTINUAÇÃO NO PROCESSO DE TEXTURIZAÇÃO ONDE FALTAM APENAS ALGUNS DETALHES PARA SE TRABALHAR UMA POSE.



</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/3764931763403668894/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/04/wip-motaro-mk-texturizacao-2.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/3764931763403668894'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/3764931763403668894'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/04/wip-motaro-mk-texturizacao-2.html' title='WIP - Motaro MK - Texturização 2'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-5YVrrfdm3dI/TZvGW1YfD9I/AAAAAAAAAL0/RdIaZx1FAd8/s72-c/motaro+02.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-129595827798783172</id><published>2011-04-01T16:42:00.000-03:00</published><updated>2011-04-01T16:42:20.047-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='ZBrush'/><title type='text'>WIP - Motaro MK - Texturização</title><summary type='text'>PRIMEIROS TESTES COM TEXTURA FOCANDO APENAS AS CORES GERAIS DO PERSONAGEM ATRAVÉS DE POLYPAINT E SHADERS DO ZB
</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/129595827798783172/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/04/wip-motaro-mk-texturizacao.html#comment-form' title='8 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/129595827798783172'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/129595827798783172'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/04/wip-motaro-mk-texturizacao.html' title='WIP - Motaro MK - Texturização'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-H4AcHsCkr8M/TZYqGfJfNyI/AAAAAAAAALw/Vv-4eSGQHBw/s72-c/motaro+render01.jpg' height='72' width='72'/><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-4420509524061898444</id><published>2011-03-30T15:44:00.001-03:00</published><updated>2011-05-25T09:26:45.010-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='ZBrush'/><category scheme='http://www.blogger.com/atom/ns#' term='Modelagem'/><title type='text'>WIP - Motaro MK</title><summary type='text'>MODELAGEM HIGH POLY DO PERSONAGEM  MOTARO DO JOGO MORTAL KOMBAT 3, MODELO ATÉ O MOMENTO SEM TEXTURAS.





</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/4420509524061898444/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/wip-motaro-mk.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/4420509524061898444'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/4420509524061898444'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/wip-motaro-mk.html' title='WIP - Motaro MK'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-_kda3zZqueQ/TZN5g383CUI/AAAAAAAAALk/l0N_PIxJsi4/s72-c/motaro02.BMP' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-5549544193423866394</id><published>2011-03-14T23:12:00.002-03:00</published><updated>2011-05-25T09:27:00.418-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='ZBrush'/><category scheme='http://www.blogger.com/atom/ns#' term='Modelagem'/><title type='text'>ZBrush - estudos em geral</title><summary type='text'>MAIS ALGUNS ESTUDOS UTILIZANDO ZBRUSH
CHRIS FEHN - Mascara de um dos percussionistas da banda Slipknot.Base iniciada no cinema 4D devido ao fato da malha possuir aberturas o que eu prefiro inserir em outros softwares por ser mais rápido.
PATETA - Estudo de cartoon no ZBrush. Embora seja cartoon e não possua detalhes de textura ou superficie, em geral exigiu um certo trabalho dedicado e um estudo </summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/5549544193423866394/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/zbrush-estudos-em-geral.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/5549544193423866394'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/5549544193423866394'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/zbrush-estudos-em-geral.html' title='ZBrush - estudos em geral'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh6.googleusercontent.com/-YJZ4nuEpCcY/TX7KPN0Le6I/AAAAAAAAALU/EBRjetqV4Xo/s72-c/chris.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-7545713292910224353</id><published>2011-03-14T23:05:00.004-03:00</published><updated>2011-04-11T16:05:33.505-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><category scheme='http://www.blogger.com/atom/ns#' term='Colorização digital'/><title type='text'>Arte digital</title><summary type='text'>MAIS ALGUMAS ARTES DIGITAIS
JIN SAOTOMÉ  - personagem de Marvel vs Capcom. Arte feita para um amigo no México fanático por esse personagem.
SABRINA - adoro bruxinhas rs. Desenhado à mão e escaneado para pintura em photosho, foram usados alguns efeitos do photoshop para criar o fundo e dar um tom de azul geral por toda a arte com o filtro MATCH COLOR.
LÓTUS - com cores diferentes da postagem </summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/7545713292910224353/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/arte-digital.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/7545713292910224353'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/7545713292910224353'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/arte-digital.html' title='Arte digital'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh3.googleusercontent.com/-X_KaWEY7KbA/TX7Ij1ht3dI/AAAAAAAAALM/_IBvGHWu6fE/s72-c/jin+final+menor.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-2829670868290525544</id><published>2011-03-14T22:56:00.003-03:00</published><updated>2011-05-23T12:39:25.380-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><category scheme='http://www.blogger.com/atom/ns#' term='Wallpaper'/><title type='text'>Arte digital - wallpapers</title><summary type='text'>Desenhos que criei e resolvi adapta-los para wallpaper em 1920 x 1080 px
Alguns papéis de parede de meus trabalhos favoritos em alta resolução. Com uma composição básica porém efetiva para tornar a visualização das peças agradável e o menos cansativa o possível para não se perder o foco do personagem.
LÓTUS
MIRIAM
HARLEY QUINN
CHRIS OROCHI

</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/2829670868290525544/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/arte-digital-wallpapers.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/2829670868290525544'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/2829670868290525544'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/arte-digital-wallpapers.html' title='Arte digital - wallpapers'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh3.googleusercontent.com/-nfkEO8F6Cbg/TX7G6GVotgI/AAAAAAAAALE/TjbcO15gDnI/s72-c/rosa.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-8679642387562813442</id><published>2011-03-14T22:47:00.003-03:00</published><updated>2011-05-23T12:35:32.429-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fotomanipulação'/><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><title type='text'>Fotomanipulações</title><summary type='text'>FOTOMANIPULAÇÕES FEITAS EM PHOTOSHOP
PAULISTA - 4 fotos usadas na composição. Técnica de detereorização para dar um clima de caos ao cenário urbano da Paulista.
PONTE DE FERRO - 3 fotos usadas. Novamente a mesma técnica usada na Paulista porém com um ajuste de cores para deixar a cena mais para o tom de cinza com pouca saturação. 
LISS - foram usadas duas fotos mais pintura digital para uma </summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/8679642387562813442/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/fotomanipulacoes.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/8679642387562813442'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/8679642387562813442'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/fotomanipulacoes.html' title='Fotomanipulações'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh4.googleusercontent.com/-assyKN994VY/TX7C7PZNu4I/AAAAAAAAAKs/-0VZsQnWakY/s72-c/paulista+final.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-597658842523268758</id><published>2011-03-14T22:27:00.003-03:00</published><updated>2011-05-25T09:31:11.720-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='ZBrush'/><category scheme='http://www.blogger.com/atom/ns#' term='Texturização'/><category scheme='http://www.blogger.com/atom/ns#' term='Modelagem'/><title type='text'>ZBrush - primeiros estudos</title><summary type='text'>MEUS PRIMEIROS ESTUDOS COM ESTE FASCINANTE SOFTWARE
CORPO FEMININO - Estudo da anatomia feminina. Estudo realizado durante o curso na ArtAcademia.
SPOTLIGHT - Um dos primeiros estudos com spotlight nova ferramenta inserida na versão 4 do ZBrush que facilita muito no processo de texturização de personagens dispensando os processos de mapeamento UV tradicionais que são muito trabalhosos e confusos.</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/597658842523268758/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/zbrush-primeiros-estudos.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/597658842523268758'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/597658842523268758'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/zbrush-primeiros-estudos.html' title='ZBrush - primeiros estudos'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh4.googleusercontent.com/-D77yzc87wSY/TX6-RTzg7wI/AAAAAAAAAKU/RlLdiIzt8Vg/s72-c/mulher+001.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-6954789645850711550</id><published>2011-03-14T22:14:00.002-03:00</published><updated>2011-04-11T16:05:52.963-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><category scheme='http://www.blogger.com/atom/ns#' term='Colorização digital'/><title type='text'>Arte digital - KOF</title><summary type='text'>PERSONAGENS DO JOGO THE KING OF FIGHTERS FEITOS NO SEGUNDO SEMESTRE DE 2010
KANE
CHRIS
TERRY
HEAVY-D
GOENITZ
Todas as artes foram feitas à mão e posteriormente escaneadas para tratamento em photoshop, começando por um tratamento monocromático para me preocupar inicialmente com os contrastes e volumes para só então dar as cores e trabalha-las.
</summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/6954789645850711550/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/arte-digital-kof.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/6954789645850711550'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/6954789645850711550'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/arte-digital-kof.html' title='Arte digital - KOF'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh6.googleusercontent.com/-HnPNw4A4aBI/TX63tulBWDI/AAAAAAAAAJ8/GN6-R1vbgwE/s72-c/billyfinal.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-4776433505104741975</id><published>2011-03-14T21:39:00.001-03:00</published><updated>2011-05-23T12:44:25.903-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><title type='text'>Arte digital - Arlequina</title><summary type='text'>ARLEQUINA PERSONAGEM DAS HISTÓRIAS DE BATMAN
TRAÇOS
PINTURA DIGITAL
DESIGN PARA UM CARTA

Uma personagem carismática e muito bem pensada para a serie da década de 90 onde apareceu despretensiosamente e acabou se tornando personagem regular da serie como namorada do Coringa devido ao enorme sucesso e ótima aceitação do público, sendo após alguns anos inserida nas histórias em quadrinhos e em </summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/4776433505104741975/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/arte-digital-arlequina.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/4776433505104741975'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/4776433505104741975'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/arte-digital-arlequina.html' title='Arte digital - Arlequina'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh6.googleusercontent.com/-9ppYuTABozU/TX60tIjbW6I/AAAAAAAAAJ0/sY2-EwxY-as/s72-c/arlequina.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-4221233924571980390</id><published>2011-03-14T21:21:00.002-03:00</published><updated>2011-05-23T12:50:18.728-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><category scheme='http://www.blogger.com/atom/ns#' term='VETOR'/><title type='text'>Vetores sobre desenhos manuais</title><summary type='text'>ALGUNS VETORES FEITOS SOBRE DESENHOS 
FAT CRAZY GUY 
ISSIN
SUSAN
Costumo aplicar as cores e toda a pintura dos desenhos no photoshop por gostar mais da forma livre de pintar com os pinceis, porém em alguns casos, principalmente nos desenhos mais caricatos ou puxados para o cartum acabo optando pelos vetores por serem mais práticos e rápidos de se editar,de se aplicar e pelo acabamento que acaba </summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/4221233924571980390/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/vetore-sobre-desenhos-manuais.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/4221233924571980390'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/4221233924571980390'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/vetore-sobre-desenhos-manuais.html' title='Vetores sobre desenhos manuais'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh4.googleusercontent.com/-WtlO9wxyabA/TX6wIbxky4I/AAAAAAAAAJg/QD44FDQ-TL4/s72-c/02.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-4767208157184440280</id><published>2011-03-11T15:11:00.002-03:00</published><updated>2011-05-25T09:34:44.745-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fotomanipulação'/><category scheme='http://www.blogger.com/atom/ns#' term='Photoshop'/><category scheme='http://www.blogger.com/atom/ns#' term='retrato'/><title type='text'>Tratamento de pele com photoshop - 2009</title><summary type='text'>ALGUNS ESTUDOS DE TRATAMENTO DE FOTOS EM PS NO ANO DE 2009


Com certeza a melhor forma de tratar a pele humana é não deixa-la perfeita, pois dessa forma fica evidente que que foi tratada e o resultado fica extremamente artificial resultando no efeito “Barbie”, na arte em geral somente usei o carimbo e o pincel básico do photoshop em baixa opacidade para mesclar com a pele como uma maquiagem na </summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/4767208157184440280/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/tratamento-de-pele-com-photoshop-2009.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/4767208157184440280'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/4767208157184440280'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/03/tratamento-de-pele-com-photoshop-2009.html' title='Tratamento de pele com photoshop - 2009'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh4.googleusercontent.com/-8Iosk4JgHvU/TXplZTMwN8I/AAAAAAAAAHw/qJBMHWv3VII/s72-c/PS1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-474496024529715278.post-3055921025611608985</id><published>2011-02-28T17:20:00.007-03:00</published><updated>2011-06-10T09:04:14.336-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Desenho'/><category scheme='http://www.blogger.com/atom/ns#' term='VETOR'/><title type='text'>Vetores sobre foto</title><summary type='text'>ARTES VETORIAIS SOBRE FOTO.
NEW BETLEE - arte vetorial sobre foto.
GOL QUADRADO - arte vetorial sobre foto.
PORSCHE - arte vetorial sobre foto.
"MAY HEARTH" - arte vetorial sobre foto.
Para vetorização costumo usar o Illustrator ao invés do Corel pela integração que ele propõe com os outros softwares da Adobe e pela interface ser parecida com o Photoshop, Fireworks e Flash o que ajuda a agilizar </summary><link rel='replies' type='application/atom+xml' href='http://pixelsepoligonos.blogspot.com/feeds/3055921025611608985/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/02/new-betlee-vetor.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/3055921025611608985'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/474496024529715278/posts/default/3055921025611608985'/><link rel='alternate' type='text/html' href='http://pixelsepoligonos.blogspot.com/2011/02/new-betlee-vetor.html' title='Vetores sobre foto'/><author><name>DIEGO MARKS</name><uri>http://www.blogger.com/profile/16144600845395787929</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-zc_iwEc9mMo/TajAGXoQVfI/AAAAAAAAAMI/i8X3mZVnlqI/s220/foto.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh4.googleusercontent.com/-nhitWVh03e0/TXZzco0nrfI/AAAAAAAAAFU/ApRtngChVEE/s72-c/c63cee6ba2f9904fa8f1af82069586fe.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
